Celendria [Official Tumblr]
7 November 2011 @ 10:26 PM
Over the next few days I’ll be working on putting in the new numbers I’ve come up with for Warriors. This includes drops in the RPG as well as the rate of items from corpses at the Butcher. You might notice some odd drop rates and such for the next few days because of this, but it shouldn’t hinder your ability to use the RPG.Please remember that these numbers are subject to change. If you don’t agree with a change, please post about it in the Feedback forum and we’ll consider it. Also, keep in mind that this is to make the game a bit more challenging. As it currently stands, Warriors are pretty much set from battling with all the food and plushies they get, and that’s not fair to the Miners and Smiths! Smiths are the “anchor” and will most likely not be changed much, but I am looking into upping the EXP for everything made to go better with the increased difficulty in finding the drops needed to smith items.I’ve also heard some rumors about our plans for a system wipe in the future. I’d like to hopefully ease some minds by reiterating that whether or not it will happen is still up in the air. If it does happen, it will only be job-related items to rid the economy of all the excess that was added before the rates were lowered. Your cash shop items, pets, weapons, event and other items will all be fine, as will your Aurics, Celestes and Eclipses. Not to mention, when Open Beta is finished we’ll probably have some neat prizes for those that have stuck with us through this testing period!Thanks much! I hope you guys enjoy the changes. Please let us know if you have any feedback by posting a thread or sending me a mail. Thanks!

Over the next few days I’ll be working on putting in the new numbers I’ve come up with for Warriors. This includes drops in the RPG as well as the rate of items from corpses at the Butcher. You might notice some odd drop rates and such for the next few days because of this, but it shouldn’t hinder your ability to use the RPG.

Please remember that these numbers are subject to change. If you don’t agree with a change, please post about it in the Feedback forum and we’ll consider it. Also, keep in mind that this is to make the game a bit more challenging. As it currently stands, Warriors are pretty much set from battling with all the food and plushies they get, and that’s not fair to the Miners and Smiths! Smiths are the “anchor” and will most likely not be changed much, but I am looking into upping the EXP for everything made to go better with the increased difficulty in finding the drops needed to smith items.

I’ve also heard some rumors about our plans for a system wipe in the future. I’d like to hopefully ease some minds by reiterating that whether or not it will happen is still up in the air. If it does happen, it will only be job-related items to rid the economy of all the excess that was added before the rates were lowered. Your cash shop items, pets, weapons, event and other items will all be fine, as will your Aurics, Celestes and Eclipses. Not to mention, when Open Beta is finished we’ll probably have some neat prizes for those that have stuck with us through this testing period!

Thanks much! I hope you guys enjoy the changes. Please let us know if you have any feedback by posting a thread or sending me a mail. Thanks!

2 years ago
1 November 2011 @ 1:12 AM
The wind has picked up and the nights grow long. Gau is here to draw the curtain on another year. Today there is magic in the air, and all through Corenthia citizens are flocking to Yggdra, the lone tree on the outskirts of the city.Today this tree bears its fruit, a reminder of all the blood spilled in ages past. If you are pure of heart, approach the tree and be rewarded, but remember that the greedy shall find nothing to please them.

The wind has picked up and the nights grow long. Gau is here to draw the curtain on another year. Today there is magic in the air, and all through Corenthia citizens are flocking to Yggdra, the lone tree on the outskirts of the city.

Today this tree bears its fruit, a reminder of all the blood spilled in ages past. If you are pure of heart, approach the tree and be rewarded, but remember that the greedy shall find nothing to please them.

2 years ago
14 September 2011 @ 8:18 AM
Day of the Giant Mushroom Delayed!Soon I’ll be a really big fungi!We are sorry to inform you that the mushrooms we’ve been growing for several weeks are not quite ready yet. In Celendria, the Day of the Giant Mushroom can only be held when the mushrooms size reach their absolute peak, and our resident Mycologist has informed us it may be several more hours before the mushrooms are ready to be harvested! Thank you for your understanding, and we hope you’re looking forward to the celebration as much as we are!

Day of the Giant Mushroom Delayed!

Soon I’ll be a really big fungi!

We are sorry to inform you that the mushrooms we’ve been growing for several weeks are not quite ready yet. In Celendria, the Day of the Giant Mushroom can only be held when the mushrooms size reach their absolute peak, and our resident Mycologist has informed us it may be several more hours before the mushrooms are ready to be harvested! Thank you for your understanding, and we hope you’re looking forward to the celebration as much as we are!

2 years ago
12 September 2011 @ 2:27 AM

Roan’s custom item, Tserif Dew, has been finished. Isn’t it amazing? :3

2 years ago
9 September 2011 @ 11:37 PM
Please welcome our newest staff member!Max has been kind enough to help us fix a lot of the bugs and glitches around the site. Please make sure he’s given a warm welcome, and try not to abuse him too much!

Please welcome our newest staff member!

Max has been kind enough to help us fix a lot of the bugs and glitches around the site. Please make sure he’s given a warm welcome, and try not to abuse him too much!

2 years ago
21 August 2011 @ 5:03 PM

Derp

Derp Cat Plush.png

It seems the site cron has once again decided it needs another beating and is no longer stocking the shops. It may effect other parts of the site as well, but we’ll have to see. I can assure you that we will administer only the lightest of beatings to the cron as we convince it to fix itself.

Also, I swear it wasn’t me!

We’re working on finding out what went wrong so that it can be fixed. Thanks for your patience!

Edit; Shops have been fixed! Please let us know if anything else was effected by this so we can fix it ASAP.

2 years ago
19 August 2011 @ 9:25 AM

As a start to balancing pet jobs, Miners have received their first tweak. Hopefully this will make the commons more rare and make the rares a little more common. I hope you Miners love rocks, because you’ll be seeing a lot more of them!

Warriors will also be receiving an adjustment in the next few days to decrease the number of those Reddok Ice Creams and such.

This is by no means a permanent change, and is just in place for testing for now… It may take several more days before we reach the sweet spot. Thanks for your patience and feedback during this time!

Please leave all feedback for Miners in this thread, thank you!

2 years ago