Celendria [Official Tumblr]
7 November 2011 @ 10:26 PM
Over the next few days I’ll be working on putting in the new numbers I’ve come up with for Warriors. This includes drops in the RPG as well as the rate of items from corpses at the Butcher. You might notice some odd drop rates and such for the next few days because of this, but it shouldn’t hinder your ability to use the RPG.Please remember that these numbers are subject to change. If you don’t agree with a change, please post about it in the Feedback forum and we’ll consider it. Also, keep in mind that this is to make the game a bit more challenging. As it currently stands, Warriors are pretty much set from battling with all the food and plushies they get, and that’s not fair to the Miners and Smiths! Smiths are the “anchor” and will most likely not be changed much, but I am looking into upping the EXP for everything made to go better with the increased difficulty in finding the drops needed to smith items.I’ve also heard some rumors about our plans for a system wipe in the future. I’d like to hopefully ease some minds by reiterating that whether or not it will happen is still up in the air. If it does happen, it will only be job-related items to rid the economy of all the excess that was added before the rates were lowered. Your cash shop items, pets, weapons, event and other items will all be fine, as will your Aurics, Celestes and Eclipses. Not to mention, when Open Beta is finished we’ll probably have some neat prizes for those that have stuck with us through this testing period!Thanks much! I hope you guys enjoy the changes. Please let us know if you have any feedback by posting a thread or sending me a mail. Thanks!

Over the next few days I’ll be working on putting in the new numbers I’ve come up with for Warriors. This includes drops in the RPG as well as the rate of items from corpses at the Butcher. You might notice some odd drop rates and such for the next few days because of this, but it shouldn’t hinder your ability to use the RPG.

Please remember that these numbers are subject to change. If you don’t agree with a change, please post about it in the Feedback forum and we’ll consider it. Also, keep in mind that this is to make the game a bit more challenging. As it currently stands, Warriors are pretty much set from battling with all the food and plushies they get, and that’s not fair to the Miners and Smiths! Smiths are the “anchor” and will most likely not be changed much, but I am looking into upping the EXP for everything made to go better with the increased difficulty in finding the drops needed to smith items.

I’ve also heard some rumors about our plans for a system wipe in the future. I’d like to hopefully ease some minds by reiterating that whether or not it will happen is still up in the air. If it does happen, it will only be job-related items to rid the economy of all the excess that was added before the rates were lowered. Your cash shop items, pets, weapons, event and other items will all be fine, as will your Aurics, Celestes and Eclipses. Not to mention, when Open Beta is finished we’ll probably have some neat prizes for those that have stuck with us through this testing period!

Thanks much! I hope you guys enjoy the changes. Please let us know if you have any feedback by posting a thread or sending me a mail. Thanks!

2 years ago
  1. celendria posted this